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	<title>Comments on: Editorial: Video Game Pricing</title>
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	<link>http://www.360sync.com/2007/06/03/editorial-video-game-pricing</link>
	<description>Get Sync&#039;d with your Xbox 360 with news, reviews, contests and much more!</description>
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		<title>By: Jigsaw hc</title>
		<link>http://www.360sync.com/2007/06/03/editorial-video-game-pricing#comment-139261</link>
		<dc:creator>Jigsaw hc</dc:creator>
		<pubDate>Mon, 25 Aug 2008 06:07:52 +0000</pubDate>
		<guid isPermaLink="false">http://360sync.com/?p=164#comment-139261</guid>
		<description>Personally I almost never buy a game at full price.  I rent most of the games I play.  The few I do buy I almost always get on sale.  Other than Halo 2 I can&#039;t remember the last time I payed full price for a game.   Even if you want a game the day it comes out there is almost always a store that has it on sale that first week or that will bundle some other items in for free. </description>
		<content:encoded><![CDATA[<p>Personally I almost never buy a game at full price.  I rent most of the games I play.  The few I do buy I almost always get on sale.  Other than Halo 2 I can&amp;#039;t remember the last time I payed full price for a game.   Even if you want a game the day it comes out there is almost always a store that has it on sale that first week or that will bundle some other items in for free.</p>
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		<title>By: Trapper Markelz</title>
		<link>http://www.360sync.com/2007/06/03/editorial-video-game-pricing#comment-139252</link>
		<dc:creator>Trapper Markelz</dc:creator>
		<pubDate>Mon, 25 Aug 2008 06:07:39 +0000</pubDate>
		<guid isPermaLink="false">http://360sync.com/?p=164#comment-139252</guid>
		<description>My thoughts:Only the high-profile games should be $59.99New releases should be $49.991-2 months on the shelf drop to $39.99After that, $29.99 (i will buy ANYTHING for this price).Platinum hits $19.99All publisher/licensing fees should be percentage based with higher percentage up front, with lower percentage the longer it sits on the shelf. </description>
		<content:encoded><![CDATA[<p>My thoughts:Only the high-profile games should be $59.99New releases should be $49.991-2 months on the shelf drop to $39.99After that, $29.99 (i will buy ANYTHING for this price).Platinum hits $19.99All publisher/licensing fees should be percentage based with higher percentage up front, with lower percentage the longer it sits on the shelf.</p>
]]></content:encoded>
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	<item>
		<title>By: Nagol</title>
		<link>http://www.360sync.com/2007/06/03/editorial-video-game-pricing#comment-139242</link>
		<dc:creator>Nagol</dc:creator>
		<pubDate>Mon, 25 Aug 2008 06:07:20 +0000</pubDate>
		<guid isPermaLink="false">http://360sync.com/?p=164#comment-139242</guid>
		<description>problemhow do u know if its a quality game if u cant play it?demos/betas? they take up resources that dev&#039;s surely dont want to waste before a game is readysome make that choice and well, they arent all bungie so...nobody bought psychonauts and that was one of the best games on xboxking i know u didnt buy it </description>
		<content:encoded><![CDATA[<p>problemhow do u know if its a quality game if u cant play it?demos/betas? they take up resources that dev&amp;#039;s surely dont want to waste before a game is readysome make that choice and well, they arent all bungie so&#8230;nobody bought psychonauts and that was one of the best games on xboxking i know u didnt buy it</p>
]]></content:encoded>
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	<item>
		<title>By: Krazie</title>
		<link>http://www.360sync.com/2007/06/03/editorial-video-game-pricing#comment-139234</link>
		<dc:creator>Krazie</dc:creator>
		<pubDate>Mon, 25 Aug 2008 06:07:04 +0000</pubDate>
		<guid isPermaLink="false">http://360sync.com/?p=164#comment-139234</guid>
		<description>You make some very good points, King. I understand the need to have games priced at $60, but for Microsoft to price the PC version for less is kind of a head scratcher to me. I understand developers and publishers need money, as making a video game is NOT cheap, and its only increasing in cost as technology is advancing. Don&#039;t forget, we used to pay $60 for games back in the day, and they decreased to $50. I dont mind the price tag myself, I&#039;d rather pay $60 for a game than to pay $20 (or even $30 with Blu-Ray/HD-DVD) for a movie..I do think they can do better with price cuts the longer a game has been out, though.. It&#039;ll increase sales a lot quicker if the price goes down faster.. </description>
		<content:encoded><![CDATA[<p>You make some very good points, King. I understand the need to have games priced at $60, but for Microsoft to price the PC version for less is kind of a head scratcher to me. I understand developers and publishers need money, as making a video game is NOT cheap, and its only increasing in cost as technology is advancing. Don&amp;#039;t forget, we used to pay $60 for games back in the day, and they decreased to $50. I dont mind the price tag myself, I&amp;#039;d rather pay $60 for a game than to pay $20 (or even $30 with Blu-Ray/HD-DVD) for a movie..I do think they can do better with price cuts the longer a game has been out, though.. It&amp;#039;ll increase sales a lot quicker if the price goes down faster..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Trapper Markelz</title>
		<link>http://www.360sync.com/2007/06/03/editorial-video-game-pricing#comment-139224</link>
		<dc:creator>Trapper Markelz</dc:creator>
		<pubDate>Mon, 25 Aug 2008 06:06:28 +0000</pubDate>
		<guid isPermaLink="false">http://360sync.com/?p=164#comment-139224</guid>
		<description>I fully understand the costs involved in making a game... but there is a balance between price and volume... and I personally know that if the games were a little less, I would buy more of them... which yields more sales. I don&#039;t even mind if most games are $59.99 but I think there needs to be more price flexibility. That take the actual production costs and sales targets into account instead of just blanket pricing everything at 59.99 </description>
		<content:encoded><![CDATA[<p>I fully understand the costs involved in making a game&#8230; but there is a balance between price and volume&#8230; and I personally know that if the games were a little less, I would buy more of them&#8230; which yields more sales. I don&amp;#039;t even mind if most games are $59.99 but I think there needs to be more price flexibility. That take the actual production costs and sales targets into account instead of just blanket pricing everything at 59.99</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nagol</title>
		<link>http://www.360sync.com/2007/06/03/editorial-video-game-pricing#comment-139216</link>
		<dc:creator>Nagol</dc:creator>
		<pubDate>Mon, 25 Aug 2008 06:06:10 +0000</pubDate>
		<guid isPermaLink="false">http://360sync.com/?p=164#comment-139216</guid>
		<description>i think the reason pc shadowrun is cheaper is generally and im just guessing here, but its just cuz all pc games are cheap by nature. i walk into EB, Bestbuy i see pc games for CHEEP!, cnc pc is $50 but cnc 360 is $70 apparantly cheeves are worth $20its not a headscratcher, nobody who plays PC pays more then $50 a game so why would shadowrun be any different </description>
		<content:encoded><![CDATA[<p>i think the reason pc shadowrun is cheaper is generally and im just guessing here, but its just cuz all pc games are cheap by nature. i walk into EB, Bestbuy i see pc games for CHEEP!, cnc pc is $50 but cnc 360 is $70 apparantly cheeves are worth $20its not a headscratcher, nobody who plays PC pays more then $50 a game so why would shadowrun be any different</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jigsaw hc</title>
		<link>http://www.360sync.com/2007/06/03/editorial-video-game-pricing#comment-130</link>
		<dc:creator>Jigsaw hc</dc:creator>
		<pubDate>Tue, 05 Jun 2007 16:38:45 +0000</pubDate>
		<guid isPermaLink="false">http://360sync.com/?p=164#comment-130</guid>
		<description>Personally I almost never buy a game at full price.  I rent most of the games I play.  The few I do buy I almost always get on sale.  Other than Halo 2 I can&#039;t remember the last time I payed full price for a game.   Even if you want a game the day it comes out there is almost always a store that has it on sale that first week or that will bundle some other items in for free.</description>
		<content:encoded><![CDATA[<p>Personally I almost never buy a game at full price.  I rent most of the games I play.  The few I do buy I almost always get on sale.  Other than Halo 2 I can&#8217;t remember the last time I payed full price for a game.   Even if you want a game the day it comes out there is almost always a store that has it on sale that first week or that will bundle some other items in for free.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nagol</title>
		<link>http://www.360sync.com/2007/06/03/editorial-video-game-pricing#comment-135</link>
		<dc:creator>Nagol</dc:creator>
		<pubDate>Mon, 04 Jun 2007 22:07:20 +0000</pubDate>
		<guid isPermaLink="false">http://360sync.com/?p=164#comment-135</guid>
		<description>i think the reason pc shadowrun is cheaper is generally and im just guessing here, but its just cuz all pc games are cheap by nature. i walk into EB, Bestbuy i see pc games for CHEEP!, cnc pc is $50 but cnc 360 is $70 apparantly cheeves are worth $20
its not a headscratcher, nobody who plays PC pays more then $50 a game so why would shadowrun be any different</description>
		<content:encoded><![CDATA[<p>i think the reason pc shadowrun is cheaper is generally and im just guessing here, but its just cuz all pc games are cheap by nature. i walk into EB, Bestbuy i see pc games for CHEEP!, cnc pc is $50 but cnc 360 is $70 apparantly cheeves are worth $20<br />
its not a headscratcher, nobody who plays PC pays more then $50 a game so why would shadowrun be any different</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Trapper Markelz</title>
		<link>http://www.360sync.com/2007/06/03/editorial-video-game-pricing#comment-134</link>
		<dc:creator>Trapper Markelz</dc:creator>
		<pubDate>Mon, 04 Jun 2007 13:42:15 +0000</pubDate>
		<guid isPermaLink="false">http://360sync.com/?p=164#comment-134</guid>
		<description>I fully understand the costs involved in making a game... but there is a balance between price and volume... and I personally know that if the games were a little less, I would buy more of them... which yields more sales. I don&#039;t even mind if most games are $59.99 but I think there needs to be more price flexibility. That take the actual production costs and sales targets into account instead of just blanket pricing everything at 59.99</description>
		<content:encoded><![CDATA[<p>I fully understand the costs involved in making a game&#8230; but there is a balance between price and volume&#8230; and I personally know that if the games were a little less, I would buy more of them&#8230; which yields more sales. I don&#8217;t even mind if most games are $59.99 but I think there needs to be more price flexibility. That take the actual production costs and sales targets into account instead of just blanket pricing everything at 59.99</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Krazie</title>
		<link>http://www.360sync.com/2007/06/03/editorial-video-game-pricing#comment-133</link>
		<dc:creator>Krazie</dc:creator>
		<pubDate>Mon, 04 Jun 2007 06:20:56 +0000</pubDate>
		<guid isPermaLink="false">http://360sync.com/?p=164#comment-133</guid>
		<description>You make some very good points, King. I understand the need to have games priced at $60, but for Microsoft to price the PC version for less is kind of a head scratcher to me. I understand developers and publishers need money, as making a video game is NOT cheap, and its only increasing in cost as technology is advancing. Don&#039;t forget, we used to pay $60 for games back in the day, and they decreased to $50. I dont mind the price tag myself, I&#039;d rather pay $60 for a game than to pay $20 (or even $30 with Blu-Ray/HD-DVD) for a movie..

I do think they can do better with price cuts the longer a game has been out, though.. It&#039;ll increase sales a lot quicker if the price goes down faster..</description>
		<content:encoded><![CDATA[<p>You make some very good points, King. I understand the need to have games priced at $60, but for Microsoft to price the PC version for less is kind of a head scratcher to me. I understand developers and publishers need money, as making a video game is NOT cheap, and its only increasing in cost as technology is advancing. Don&#8217;t forget, we used to pay $60 for games back in the day, and they decreased to $50. I dont mind the price tag myself, I&#8217;d rather pay $60 for a game than to pay $20 (or even $30 with Blu-Ray/HD-DVD) for a movie..</p>
<p>I do think they can do better with price cuts the longer a game has been out, though.. It&#8217;ll increase sales a lot quicker if the price goes down faster..</p>
]]></content:encoded>
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