
Finally, after months and months of speculation, we finally have the date that Sensible Soccer will be releasing on the Xbox Live Arcade – December 19th, 2007.
All we can say is finally!
Also, here are some interesting Question and Answers from the forums…
There were quite a few different versions of SWOS on Amiga, ST and PC –
how does the XBLA version amalgamate the features of all the games?
RG: The new Xbox360 version of SWOS uses both the Amiga code and the PC code to provide the most authentic SWOS experience we can! In the SWOS online community the feeling is that the Amiga version played better than its PC cousin. However the PC version ran at 60 Hz rather than the Amiga’s 50 Hz which made the game update smoother. We have gone to great lengths when converting the code to ensure that the game plays identically to the original Amiga version but with the screen updating at 60 Hz. Also we are including the slightly better PC game audio and original PC front-end graphics. So the players should have the best of all worlds with the Xbox 360 version!
Could you tell us about SWOS’s Xbox Live modes and why they’ll be so much fun?
RG: When we started the project we aimed to be able to make as much of the original SWOS game accessible over Xbox Live as possible. So in this new version you can play friendly, ranked matches, any competition and even DIY competitions all over Xbox Live. We expect many old SWOS rivalries to be resurrected once SWOS come out!
So, what will you be doing on December 19?
360FS Interview – http://www.360friendspot.com/contents/showarticle.asp?id=3
Source – http://community.codemasters.com/forum/showthread.php?t=238031



mrwilford




