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360Sync.com > Interviews > Upcoming Bourne Conspiracy Coverage

Upcoming Bourne Conspiracy Coverage

By | May 31, 2008 | Uncategorized |

Last week, 360Sync was invited to San Diego, California to get a glimpse of The Bourne Conspiracy before it hits retail shelves on June 3. We were taken to High Moon Studios, the developers behind the title, and were able to relive the experience that they went through when creating the game. From early sketches, to how they created scenes from throughout the game, we got to see how Bourne was re-imagined for the next generation console.

While we aren’t going to posting impressions and our review yet, we thought we would give a sneak peak at one of the interviews we conducted, along with some teasers for what to expect next week.

One of the questions were able to ask Rory Mcguire, the lead game designer at High Moon Studios was…

Question: Did you look at multi-player for Bourne, or was it something that was out of the question from the beginning?

Answer: It was something evaluated for sure, we are on Unreal Engine 3, so it wasn’t out of the question, but the thing we wanted to focus on is, if you watch the movies, its Bourne versus the world, its him vs cops, him vs other agents, but their have been many, many games that have delivered a stellar single player experience that could have been better if they hadn’t put out a half-ass multi-player, so the goal we set for ourselves was to sell our single player experience…

[audio:http://www.360sync.com/wp-content/uploads/2008/05/bourne-interview-multiplayer-question.mp3]

Catch the rest of the interview, along with other surprises, in our upcoming coverage leading up to the release of the game!

  • http://intensedebate.com/people/wriggy29641 wriggy29641

    From what I have played, this looks very promising. Not sure if I'll buy if on release, but it'll be pretty damn close!

  • http://intensedebate.com/people/dantespard29911 dantespard29911

    I tried the demo and I didn't feel like I was playing a game….I don't know why but the demo just seemed….boring it wasn't a game it just felt like I was watching a movie.

  • http://intensedebate.com/people/SamLaw SamLaw

    While I won't put all my thoughts into the demo (because they can sometimes be un-representational), I felt like it was more of an ongoing quick-time event instead of a game…

  • http://intensedebate.com/people/tateone29651 tateone29651

    This game looks pretty sweet. I think I will just rent it though.

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