Robomodo officially launched today as a new game developer dedicated to producing top-tier products for current and next generation console platforms. The company, based in Chicago and formed in January of 2008, has recently entered into a development agreement to work on a title that will be published by Activision Publishing, Inc. on multiple platforms. Robomodo’s team has a strong track record for marrying solid game design with an innovative artistic style. This team of 45 is looking to expand over the next year in order to support game development for established series, and eventually for its own IP, for multiple platforms, including the Xbox360.
Robomodo was founded by five partners – Joshua Tsui (Director), David Michicich (CEO and Creative Director), Nick Ehrlich (COO and Director of Project Management), Peter Sauerbrei (CTO) and Richard Ho (Motion Director). Four of the five partners (Josh, David, Rich, and Nick) first worked together in the early 90’s at Midway Games on titles that included the Mortal Kombat series. Josh, David, and Peter went on to work at EA Chicago in 2005 and started Robomodo upon EA’s closure of its Chicago office.
“At Robomodo we are dedicated to ‘doing it right’, from the way we approach game design and art, to the methods we use to manage our projects,” said Josh Tsui, Director of Robomodo. “Our culture is focused on enabling game designers and artists to innovate, while providing them with proper management oversight and technology support. Activision has embraced our vision and agreed to give us a shot with one of their IPs. We are fortunate to be working with the largest publisher worldwide, and we are looking forward to collaborating with their team on one of their upcoming games.”
We decided to do some extra research on what type of game they would be developing, and we discovered that they are working on “a high-profile extreme sports title for Activision Blizzard.”
Any guesses for what sport it will be based on?



Motorhomes




