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	<title>Comments on: Call Of Duty: World at War Demo Is Out Later Today!</title>
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	<link>http://www.360sync.com/2009/03/12/call-of-duty-world-at-war-demo-is-out-later-today</link>
	<description>Get Sync&#039;d with your Xbox 360 with news, reviews, contests and much more!</description>
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		<title>By: Donski</title>
		<link>http://www.360sync.com/2009/03/12/call-of-duty-world-at-war-demo-is-out-later-today#comment-144686</link>
		<dc:creator>Donski</dc:creator>
		<pubDate>Thu, 12 Mar 2009 13:13:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.360sync.com/?p=6384#comment-144686</guid>
		<description>@DJ - Then in that case, I imagine that Microsoft wanted too much money to let them put out a demo before release, and it just recently became reasonable. </description>
		<content:encoded><![CDATA[<p>@DJ &#8211; Then in that case, I imagine that Microsoft wanted too much money to let them put out a demo before release, and it just recently became reasonable.</p>
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		<title>By: DjDATZ</title>
		<link>http://www.360sync.com/2009/03/12/call-of-duty-world-at-war-demo-is-out-later-today#comment-144685</link>
		<dc:creator>DjDATZ</dc:creator>
		<pubDate>Thu, 12 Mar 2009 12:43:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.360sync.com/?p=6384#comment-144685</guid>
		<description>I&#039;ll play this demo just to see what the campaign&#039;s like... But after playing the Beta quite a bit, I REALLY did not like how the Modern Warfare game mechanics worked in a WWII setting... </description>
		<content:encoded><![CDATA[<p>I&#039;ll play this demo just to see what the campaign&#039;s like&#8230; But after playing the Beta quite a bit, I REALLY did not like how the Modern Warfare game mechanics worked in a WWII setting&#8230;</p>
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		<title>By: DjDATZ</title>
		<link>http://www.360sync.com/2009/03/12/call-of-duty-world-at-war-demo-is-out-later-today#comment-144684</link>
		<dc:creator>DjDATZ</dc:creator>
		<pubDate>Thu, 12 Mar 2009 12:39:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.360sync.com/?p=6384#comment-144684</guid>
		<description>From a programming standpoint, I don&#039;t think putting out a demo would be very hard if you had the final release version... To me it seems as simple as cutting the content you don&#039;t want out, while still keeping anything you might want in there...seems simple enough, which is why I don&#039;t understand when SOME dev&#039;s say they can&#039;t put out a demo because it&#039;s too much work. Some games that have solid levels like Halo 3, CODMW or CODWAW, should be relatively easy to rip a demo from, while other stuff like Mass Effect, I can understand how making a demo might be hard.... </description>
		<content:encoded><![CDATA[<p>From a programming standpoint, I don&#039;t think putting out a demo would be very hard if you had the final release version&#8230; To me it seems as simple as cutting the content you don&#039;t want out, while still keeping anything you might want in there&#8230;seems simple enough, which is why I don&#039;t understand when SOME dev&#039;s say they can&#039;t put out a demo because it&#039;s too much work. Some games that have solid levels like Halo 3, CODMW or CODWAW, should be relatively easy to rip a demo from, while other stuff like Mass Effect, I can understand how making a demo might be hard&#8230;.</p>
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		<title>By: Donski</title>
		<link>http://www.360sync.com/2009/03/12/call-of-duty-world-at-war-demo-is-out-later-today#comment-144680</link>
		<dc:creator>Donski</dc:creator>
		<pubDate>Thu, 12 Mar 2009 07:26:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.360sync.com/?p=6384#comment-144680</guid>
		<description>Does anybody have any idea if making and releasing a demo is costly?  If so, from a marketing standpoint, I don&#039;t think this was too wise of a decision.  My logic is that anybody who was curious about the game and on-the-fence about buying it has most likely found another way of checking it out (via renting or friends, most likely) by now.  I simply don&#039;t think that this demo will reach a wide, untapped market of gamers. 
 
Hell, now that I think about it, I don&#039;t know if releasing the demo prior to the games&#039; release would&#039;ve resulted in a significant increase in sales.  This franchise has such a loyal following that people pretty much knew right away if they were buying this or not. </description>
		<content:encoded><![CDATA[<p>Does anybody have any idea if making and releasing a demo is costly?  If so, from a marketing standpoint, I don&#039;t think this was too wise of a decision.  My logic is that anybody who was curious about the game and on-the-fence about buying it has most likely found another way of checking it out (via renting or friends, most likely) by now.  I simply don&#039;t think that this demo will reach a wide, untapped market of gamers. </p>
<p>Hell, now that I think about it, I don&#039;t know if releasing the demo prior to the games&#039; release would&#039;ve resulted in a significant increase in sales.  This franchise has such a loyal following that people pretty much knew right away if they were buying this or not.</p>
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		<title>By: jigsawhc</title>
		<link>http://www.360sync.com/2009/03/12/call-of-duty-world-at-war-demo-is-out-later-today#comment-144679</link>
		<dc:creator>jigsawhc</dc:creator>
		<pubDate>Thu, 12 Mar 2009 06:53:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.360sync.com/?p=6384#comment-144679</guid>
		<description>I agree. I&#039;m a little surprised they are releasing the demo so long after the game is out. </description>
		<content:encoded><![CDATA[<p>I agree. I&#039;m a little surprised they are releasing the demo so long after the game is out.</p>
]]></content:encoded>
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	<item>
		<title>By: skillz_in_killz</title>
		<link>http://www.360sync.com/2009/03/12/call-of-duty-world-at-war-demo-is-out-later-today#comment-144678</link>
		<dc:creator>skillz_in_killz</dc:creator>
		<pubDate>Thu, 12 Mar 2009 06:49:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.360sync.com/?p=6384#comment-144678</guid>
		<description>wow, that&#039;s pretty cool. Too bad I&#039;ve already experienced the game or I would be way excited for this. </description>
		<content:encoded><![CDATA[<p>wow, that&#039;s pretty cool. Too bad I&#039;ve already experienced the game or I would be way excited for this.</p>
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