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360Sync.com > GameFeast, Super Meat Boy, Team Meat > Super Meat Boy Is GameFeast’s Main Course

Super Meat Boy Is GameFeast’s Main Course

By | September 3, 2010 | Previews, XBLA |

Super Meat Boy is a tough-as-nails platformer where you play as an animated cube of meat who’s trying to save his girlfriend (who happens to be made of bandages) from an evil tux wearing fetus who lives in a jar. Leap from walls, jump over seas of buzz saws, and run through crumbling caves and pools of old needles.

Super Meat Boy relives the old school difficulty of classic retro platformers and streamlines it down to the essentials, no BS, just straight-forward twitch reflex platforming, and all while sacrificing his own well-being to save his damsel in distress.

Game Features

  • Classic Platforming – It’s classic platform gaming with epic boss fights and old school gameplay.
  • Lots of Gameplay – Take on Story Mode, featuring over 300 levels and spanning across more than five chapters. Jump into warp zones that take you into other games. It’s a story so moving that you will cry yourself to sleep for the rest of your life.
  • Unlockables – Collect medals and bandages, and find over 15 unlockable and playable characters from popular indie game titles including Braid, Bit, Trip, Gish, and Alien Hominid.

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On his journey Meat Boy will run into fellow “Indie” characters, and even find himself inside their games by using secret “Warp Zones.” So far we have only announced Tim (from Braid), Alien Hominid, Commander Video, Gish and Flywrench, but there are over 15 unlockable characters in the lineup, ranging from the “oh duh that was obvious” to the “who the hell’s that?”.

All Indie characters will be playable in the main game. Each Indie will not only handle differently than Meat Boy but also have their own special abilities, like floating, sticking and rewinding time!

Super Meat Boy will be available on the XBLA on October 20 for 1200 MSPoints (or $15)

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